The Q2Crew - Kingpin page

 

Bot Killer

Welcome to the Kingpin section of this site!
So. I'm proud to announce you the birth of Bot Runner version dedicated to SiN, that I decided to call Bot Damner.
The same thing happens with additional models: except for the adult skin of Elexis, I was able to found only three or four models.
Although Kingpin has a stunning grafical engine, it does not seem to have broken ice among mod writers, maybe because of his excessive and unuseful violence; however, even if it can't compete with Quake2 or Half Life for number of bots, it has some good ideas in, primarily the fantastic Bagman (=teamplay) mode.
So. I'm proud to announce you the birth of Bot Runner version dedicated to Kingpin, that I decided to call Bot Killer.
Regardin add-on models, you can find some on EvilBunnies (they're a must have!); please be careful, because some of them does not have all frames, so they can cause problems.
Anyway, you can find as many skins as you want; start from Planetkingpin or Synchroplay (where you can find a huge skinpack that should satisfy everyone...).

Manual Addendum

Being Bot Killer fully based on the code of Bot Runner, I don't think another manual is necessary.
So below you can find what's new respect the Bot Runner
manual (that's included into killerXXe.zip).

My product's features:

Mainly different are, of course, supported bots , that are:

Obviously, if you know any other, please email me!

At the moment, there's no bot capable to play CTF (in effects, there's no CTF mode at all...).
Instruction on how to start Bot Killer are the same.
Add-on maps should be installed into main/maps, models into main/players.
Mainly different from other 3d shooter, skins are located in another folder: in facts, you can find into main/models/actors, in the folders bitch, runt and thug; every model as in his directory a skinfolder.txt file that links to the folders containing head, body and legs skins; Bot Killer bases its actions on this file.
Due to this complexity, a bit of time (10 seconds on my computer) is needed before set death completes the scan; so, if the intial window doesn't immediately appear, be patient: it's not stalled!
Obviously, every directory changed; here's the list:

In the chapter...

the phrase...

becomes...

1-7 crbot kraze
1-7 /quake2/ /Kingpin/
2-7 baseq2/players main/players
2-7 baseq2/maps main/maps
4-7 /runner /killer
6 "Supermalefemalecyborg" "??????"

To exclude some skins, simply create into the /killer directory a file called exclude.lst, then add skin "names" (normally, they're composed by 3 types, i.e. 401) you don't want to see, separating them with spaces or carriage returns.
Obviously chapter 7 is completely unuseful; recommended dmflags are:

Here's the history line:

News of version 1.5

version 1.4

version 1.3

version 1.2

version 1.1

version 1.0

version 0.9

No next version is planned at this moment.

 

Quick Start

I prefer to leave this section here, so you don't need to read the whole manual to simply play.

you have to do this only once, execpt if you install (or remove) new maps or skin/models (in this case run set deah.vbs again)

You can answer to the first question with a number (and you'll play deathmatch), or with more than one number separated by commas(and you'll play team DM), or with a name of a previously saved configuration.
Last question regards play mode: normal dm or last man standing.
Notice: it's probable that, after launching set death, you should wait many seconds before the window appears (see before).
I remember you that you must relaunch it every time you install new maps and/or skins.
If you like the krazeLN launcher, double click on krazeLN.vbs instead of running death.vbs; it will randomize map and bots for you, then open /kraze folder from where you can launch krazeLN (sorry, direct running doesn't seem to work).

From version 1.4, I've implemented a method to manage bot names; into /killer/botnames.cfg you can find every available name, with this syntax: modelname(name1,name2,etc).
To add some names, you've only to search the model you want (female_chick, male_runt or male_thug) or add it, if it not exists; after ( place all the names, spacing them with commas; you can use every character except for quotes ("); you must close the parenthesys at the end, but the last comma is not needed.
Every time Bot Killer assigns a model, it chooses a casual name from the ones available in the file; if the file doesn't exists, or there's no available name, model's name will be used (as in old versions).
If you want, you can add generic settings using ### as a model name; these settings will be used with every model not explicitly defined in the file.
Same way, if you want to personalize a file created with the new method, you can use this new syntax: (bot name)modelname/skin,(bot name2)modelname2/skin2;.
In other words, you've only to put bot names into parenthesys; old config files are still supported.
I pray you to remember that modelname stands for folder name (male_runt and not runt).
For those who don't like to edit files manually, i've added a little utility to automatically create the file; start botnames.vbs (into /killer folder) and it will add (if the file exists, it won't be overwritten) every model not already present. It can also import names from existing Kraze and Cnbot config files (you can find them in kraze/bots/*.cfg and cnbot/botdef/*.def).
Copy them into /killer folder and they will be automatically recognized by botnames.vbs.

Downloads

Et voilą. Here's everything you need to start a good massacre.
But, first, please spend some second to vote for this site:

To use my front-end, you need only the file killerXXe.zip (into it you'll find also the manual in HTML format).
Obviously (there's no mod capable to use bots) there is no cfgpak file for Bot Killer at the moment.
I remind you that you need at least Kingpin 1.21 and Windows 98. If you have only Windows 95, you must download also the WSH, either from the link in this page, or directly from Microsoft's site. Otherwhise, you can install Internet Explorer 5.0, that includes it.
Moreover, you can download the bot manager you prefer, if it's supported. You can find the latest version on Bot Epidemic and on Maxtron.
Obviously, for every bot/mod, more the symbols, higher the score (in author's opinions).

Bot Killer

killer15e.zip Bot Killer version 1.5 50 kb
WSH.exe Windows Scripting Host per W95 575 kb

Supported Bot Managers

The blue link leads you to a local copy of the file, the red is linked to the home page.

kraze005.zip The Kraze v 0.05 774 kb
cnbot101.zip Cold Night Bot v 1.01 604 kb
botmen.zip** Hitmen 416 kb
KP_BotBase.zip Kingpin Bot Base 1,02 Mb

* Due to their excessive size, these files aren't available locally, but only as link to the original site (you can find the other links in the dedicated section).

** These extensions requires also the complete original mod

*** At the moment these bot manager can't use additional models

 

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